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"It may be counterintuitive but, you know, if we spent enough money to make the big game you know the chance of success felt ...
Former PlayStation boss thinks AA games are becoming a rare breed because they're simultaneously too big and too small: "No one funds the $8M game" Former PlayStation boss blames AAA "production ...
Former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview on the Kit and Krysta [...] ...
Sony is developing a “groundbreaking AAA original” game for PlayStation at a new, undisclosed studio based in Los Angeles. It’ll be an entirely new intellectual property (IP), according to a ...
and former PlayStation boss Shuhei Yoshida thinks that a-okay. In a recent discussion with former Nintendo of America marketing leads Kit and Krysta on the duo’s YouTube podcast, Yoshida explained ...
Former PlayStation boss Shuhei Yoshida knew the cost of games would increase "sooner or later" Yoshida says inflation and production costs are the cause, so more expensive games were inevitable He ...
Former PlayStation boss and Sony veteran Suhei Yoshida has commented on the price of GTA 6 and if it will break the $80 standard now set by Xbox/Nintendo.
By some estimates, average AAA game budgets have more than doubled every console generation. The first Spider-Man on PlayStation 4 was around $100 million to make. Spider-Man 2 on PlayStation 5 ...
Many in the gaming space predict “GTA 6” could usher in a higher upfront price than the current $70 standard for new AAA titles. Still, when newer PlayStation exclusives come with budgets as ...
Shuhei Yoshida has warned of the ballooning cost of game development in the PS5 era, stating it felt it was safer 'going big' during the PS4 generation.