Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as ...
OpenGL ES has taken a huge leap forward. The 2D/3D graphics specification is rarely talked about outside the gaming community, and the version number of “3.1” implies a small improvement. On the ...
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