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GameRant on MSNPhysint May Have a Hard Time Escaping Metal Gear, But It May Not Need ToHideo Kojima is known for many thingscheeky marketing campaigns, an unapologetic commitment to his artistic vision, and ...
During the latest PlayStation State of Play, Kojima joined PlayStation Studios boss Herman Hulst to announce Physint, a new “Action Espionage” game from the creator of Metal Gear. Kojima ...
Hideo Kojima's forthcoming espionage game Physint won't be released for quite a few years yet. Kojima's next game, Death Stranding 2, is on the cusp of release, but Physint is already in ...
The game creator has provided an update on Physint and OD's development progress. Hideo Kojima attends a celebrity talk event during Osaka Comic Con 2024 at Intex Osaka on May 05, 2024 in Osaka ...
GameSpot may get a commission from retail offers. In addition to Death Stranding 2: On the Beach, Hideo Kojima has his next few years of game development laid out for him between his horror title ...
Metal Gear creator Hideo Kojima’s return to the stealth shooter genre, Physint, was first revealed by Sony over a year ago. Called a “next-gen” espionage game at the time, the director recen ...
“Besides Death Stranding 2, there is Physint in development," Kojima said. "That will take me another five or six years. Maybe after that, I could finally decide to tackle a film. I grew up with ...
Here’s how it works. First reported by GamesRadar, Hideo Kojima revealed in a year-end Twitter post that his upcoming projects OD and Physint have encountered difficulties due to the SAG-AFTRA ...
Hideo Kojima has confirmed that his next PlayStation game Physint has suffered some development delays due to the ongoing SAG-AFTRA strike. Players were already expecting Physint to release around ...
Even less is known about Physint, which itself is a working title. The game, exclusive to PlayStation, is apparently meant as Kojima’s return to the film-like action-espionage style he ...
There is also another project, “Physint,” an espionage game, but it’s still in the early concept stage. So first, I created a game IP as an indie company. This part is important, because no ...
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