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Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first ...
Expedition 33, about an attempt to free a Paris-like city from a disturbing ritual, has challenging turn-based combat and an ...
The director of Clair Obscur: Expedition 33 and CEO of developer Sandfall Interactive, Guillaume Broche, reportedly commented on the possibility when speaking to YouTuber mistermv (spotted and machine ...
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TheGamer on MSNMore Big Games Should Embrace Their Developer’s Home Like Clair Obscur: Expedition 33Expedition 33’s Frenchness is a key part of its identity. In humorous ways, like Gustave having an outfit that comes with a ...
If there's one in-game area Clair Obscur: Expedition 33 players have had trouble with, it's the Gestral Beaches and their accompanying challenges – challenges Sandfall Interactive lead and game ...
Expedition 33 blew fans away, and now we're finding out why the studio initially opted not to pitch this idea to Ubisoft.
There are multiple endings in Clair Obscur: Expedition 33, but full stop, before you get too hopeful, there’s no “good” ending.
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY ...
Expedition 33 director Guillaume Broche was previously a brand development manager and narrative lead at Ubisoft, but left to ...
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