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Microsoft has recently introduced Muse, an artificial intelligence model designed to generate both game visuals and gameplay actions. Developed in collaboration with Ninja Theory, a subsidiary of ...
Microsoft has released a browser-based Quake II demo generated by its Muse AI system, highlighting its potential for prototyping and game preservation.
In February, Microsoft demoed an AI model, Muse, that the company said will soon power short interactive games on Copilot. Muse is trained on game developer Ninja Theory’s multiplayer battle ...
Last Wednesday, Microsoft revealed Muse, its new AI model that can generate gameplay. It was trained on Ninja Theory’s Xbox game Bleeding Edge, and it can understand a 3D world and physics and ...
Microsoft unveiled its World and Human Action Model (WHAM), or Muse, last week. The model has been developed by the company's Research Game Intelligence and Teachable AI Experiences (Tai X) teams in ...
Muse is an abbreviation that combines World and Human Action models. The artificial intelligence platform replicates game spaces alongside players' actions. Microsoft Muse AI trains using data from ...
Xbox also revealed it had worked with Ninja Theory to train Muse with the studio’s 2020 multiplayer title ‘Bleeding Edge’.
Introducing Muse: Our first generative AI model designed for gameplay ideation. Watch on YouTube In short, Muse has so far been trained based on years of gameplay footage from Ninja Theory's arena ...
Muse’s AI will be a lot more challenging Fatima Kardar, Corporate Vice President of Gaming AI at Microsoft, noted that Muse signifies a major leap in generative AI, enabling game creators to realize ...
Subscribe to Pure Xbox on YouTube 29k Last week, we were introduced to a new generative AI model called "Muse" - something that Xbox is using to try and assist game creators in building new titles, ...