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Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
Alex Battaglia interviews tech leaders at CDPR and Epic about the Witcher 4 Unreal Engine 5 demo. How can it run at 60fps on ...
Let's take a look at The Witcher 4's Unreal Engine tech demo and predict its minimum and recommended specs based on what ...
But also: "Because we're CDPR, we always like to push PCs to the limit." ...
CD Projekt Red says it’s focusing on console-first development for The Witcher 4 following the problems with Cyberpunk 2077 ...
Unreal Engine 5.6 wows with its technical demo of Witcher 4, showcasing advanced graphics, smoother performance, and powerful ...
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, having gone with a PC-first approach for its previous games.
The Witcher 4 development team is pushing forward with Project Polaris, despite past challenges. While this might raise ...
Explore CD Projekt's strengths in The Witcher & Cyberpunk IPs, but uncover risks like long dev cycles, high costs, & ...
CD Projekt Red has shared new details about The Witcher 4, confirming that achieving 60fps on the Xbox Series S will be a ...
Huge new details were revealed about The Witcher 4 as studio CD Projekt Red hosted a tech demo alongside Epic Games at the ...
CD Projekt Red has discussed its plans for The Witcher 4 on the Xbox Series S, and has said getting the game to run at 60 FPS ...