Boss fights have yet to top this wildly creative and unique boss from an iconic series that released in 1998 on PlayStation.
The term remake is thrown around very loosely in the video game industry. On one end of the spectrum, you have games that use the original as a base to create something entirely new, like Final ...
Konami knows the Metal Gear Solid: Master Collection's launch was kind of a disaster and is working to ensure Vol. 2's launch is smoother. Fans of Metal Gear Solid probably won't appreciate the ...
We've gotten a few new details on the Metal Gear Solid 3 remake - or Metal Gear Solid Delta, if you prefer the official title - as part of Konami's latest Production Hotline broadcast. While the devs ...
If you were planning on hopping onto Fox Hunt, the stealth-focused multiplayer component of 2025s Metal Gear Solid Delta: ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
David Hayter was famed among gamers as the voice of Snake in the Metal Gear Solid games, until notorious star chaser Hideo Kojima unceremoniously replaced him with Kiefer Sutherland in Metal Gear ...
Need one more reason to get excited about Pacific Rim? How about the fact there’s a poster for the movie that was done by famed Metal Gear artist Yoji Shinkawa Done as an exclusive for the 3D release ...
Metal Gear Solid 5: The Phantom Pain is now officially ten years old and it’s a very strange, unique game, partially because it’s totally unfinished. When we talk about games being “unfinished” these ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
David Hayter — who for many years gave Snake his signature gruff voice — has finally "forgiven" series creator Hideo Kojima for not casting him in 2015's Metal Gear Solid V: The Phantom Pain after ...