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Ray tracing was first announced for gaming in March 2018 for the DirectX 12 API at the Game Developers Conference (GDC). However, the first game using this ray tracing technology, Battlefield V ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some ...
One of the most important advancements in video game development in recent years is ray tracing – the seemingly magical ...
Nintendo Switch 2 developers discuss the hardware capabilities of the new console and what tools developers have at their ...
Nintendo has confirmed the Switch 2 uses DLSS and ray tracing technology, but has yet to go into detail on how exactly, or show them off. Nvidia DLSS (Deep Learning Super Sampling) is an AI ...
TL;DR: NVIDIA confirms the Nintendo Switch 2 will feature a custom processor with RT Cores and Tensor Cores, supporting AI enhancements like DLSS and real-time ray-tracing. Based on NVIDIA's ...
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