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At GDC 2025, the Redmond giant finally announced DirectX Raytracing 1.2. The latest iteration of DirectX ray tracing promises to increase performance dramatically while delivering enhanced ...
DirectX Raytracing (DXR) 1.2 is set to bring a "game-changing" boost to performance in games with ray-tracing enabled. This is excellent news as ray-tracing is one of the most cutting-edge and ...
It’s been a hurdle for years now, but we’re now one step closer to overcoming it with Microsoft unveiling DirectX Raytracing 1.2, a rendering API that should help improve ray tracing ...
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