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CD Projekt Red has revealed how it will step up The Witcher 4 for a truly next-gen experience, and to do that, the studio is ...
Explore CD Projekt's strengths in The Witcher & Cyberpunk IPs, but uncover risks like long dev cycles, high costs, & ...
Let's take a look at The Witcher 4's Unreal Engine tech demo and predict its minimum and recommended specs based on what ...
The Witcher 4 development team is pushing forward with Project Polaris, despite past challenges. While this might raise ...
CD Projekt wowed the internet after a Witcher 4 demo running on a base PS5 was showcased at an Unreal Engine 5 event. The've ...
CD Projekt Red has revealed that The Witcher 4 is being designed with consoles top of mind, but Xbox Series S owners should ...
CD Projekt has explained why it has taken a “console-first” development approach for the hotly anticipated The Witcher 4, ...
CDPR has not yet announced an official release date for The Witcher 4, but has confirmed it will launch on PlayStation 5, Windows PC, and Xbox Series X. In addition to The Witcher 4, the studio is ...
There is already a significant issue with the Xbox Series S version of The Witcher 4. Devs explain the obstacle that's ...
Now, in a new interview with Digital Foundry (via IGN ), CDPR’s VP of technology, Charles Tremblay, has explained that the ...
In an interview with Digital Foundry discussing The Witcher 4 tech demo, CDPR said that it was targeting 60fps on consoles from the outset for demo. The studio aims to do the same for the RPG when it ...
CD Projekt Red shifts development strategy for The Witcher 4, prioritizing console optimization while still planning to push PC hardware limits with enhanced features.